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Red orchestra darkest hour
Red orchestra darkest hour







In the name of setting itself apart, Red Orchestra built the guns first, the most worrying and wicked and downright real things the UT engine has ever seen, and created something great by packing the game tightly around them like a snowball.Īt once the sneakiest adjustment and the one that's sat in everyone's face at all times is RO's map design. In most multiplayer games, the game's designed first and the weapons are chosen and tweaked to fit. It means combat's over in a flash and becomes the domain of twitch-gamers and campers.Īnd yet that's not the case in Red Orchestra. It's obvious why this is traditionally avoided. In Red Orchestra you point a gun at someone, there is a BANG and they DIE and you don't RELOAD because it takes AGES and besides in a tight spot you'll never empty a full magazine before getting SHOT yourself anyway.

red orchestra darkest hour

There are tons of games which act as exceptions to one or two of these rules, but Red Orchestra's the only recent game I can think of to ignore them all. Game bullets have the mysterious ability to fill the clips you're carrying in your pockets so those clips are always full when inserted into guns, and when shot game bullets don't so much as cause anyone pain until enough of them are lodged in a single body that they cause some kind of mysterious stroke. Game guns are relatively quiet, don't have much recoil, can be shot with accuracy while you walk or run and are always reloaded in a few seconds. Red Orchestra solves a problem I've had with almost every shooter I've ever played- that of them steering clear of simulating real guns and real bullets. The UT2004 mod turned full game that paints a grubby, heart-stopping picture of the Eastern front of WW2. Last week when a fan of the series thrust a calloused finger in my direction and demanded games which did large-scale combat better, I obviously mentioned Warhawk, but was surprised when another name fell out of my mouth.

red orchestra darkest hour

I've been hating on Battlefield 1943 a lot recently.









Red orchestra darkest hour